struct _POP_FX_WORK_POOL// Size=0xa0
{
    struct _POP_FX_PLUGIN * Plugin;// Offset=0x0 Size=0x4
    unsigned long EmergencyWorkQueueLock;// Offset=0x4 Size=0x4
    struct _LIST_ENTRY EmergencyWorkQueue;// Offset=0x8 Size=0x8
    struct _KSEMAPHORE WorkPoolQueues[2];// Offset=0x10 Size=0x28
    long WorkItemStatus;// Offset=0x38 Size=0x4
    struct _POP_FX_WORK_POOL_ITEM WorkItems[4];// Offset=0x3c Size=0x50
    struct _KTHREAD * EmergencyWorkerThread;// Offset=0x8c Size=0x4
    struct _KTHREAD * DynamicWorkerThreads[4];// Offset=0x90 Size=0x10
};